aka "more adventures in not really knowing what I'm doing but charging ahead and doing it anyway because I am a curious and investigative architecture student"
Today we started to learn how to use the VRay plugin for Rhino to make prettier looking renderings - just the basics. Here's a screenshot of some things I messed around with, using the final iteration (I almost said evolution, real life is NOT Pokemon unfortunately) of the cube from the last project and some textures from the broad depths of the internet.
Since our next project involves using the laser cutter to cut and waffle stitch layers of the cube, here's an in-progress shot of a rendering of the contour cuts in Rhino. It's quite beautiful actually, so I'm hoping that my grasp on contour cutting and finding good waffle pieces will improve to the point of being able to render and laser cut a decent looking cube.
Thanks for the update Sandy! It looks like you're really making progress!
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